![year difference between portal and portal 2 year difference between portal and portal 2](https://i.ytimg.com/vi/XeVmSEvhzQU/maxresdefault.jpg)
- #YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 SOFTWARE#
- #YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 PC#
- #YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 PS3#
- #YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 SERIES#
- #YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 DOWNLOAD#
Excluding Steam download sales, over four million copies of the game have been sold since its release, spawning official merchandise from Valve including plush Companion Cubes, as well as fan recreations of the cake and portal gun, a standalone version, titled Portal: Still Alive, on the Xbox Live Arcade service in October 2008, which added an additional 14 puzzles to the gameplay, and a sequel, Portal 2, which was released in 2011, adding several new gameplay mechanics and a cooperative multiplayer mode. GLaDOS, voiced by Ellen McLain in the English-language version, received acclaim for her unique characterization, and the end credits song "Still Alive", written by Jonathan Coulton for the game, was acclaimed for its original composition and humorous twist.
#YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 SERIES#
The game received praise for its originality, unique gameplay and dark story with a humorous series of dialogue. Portal was acclaimed as one of the most original games of 2007, despite criticisms of its short duration and limited story. This gameplay element is based on a similar concept from the game Narbacular Drop many of the team members from the DigiPen Institute of Technology who worked on Narbacular Drop were hired by Valve for the creation of Portal, making it a spiritual successor to the game. The game's unique physics allows momentum to be retained through portals, requiring creative use of portals to maneuver through the test chambers. The player-character, Chell, is challenged and taunted by an artificial intelligence named GLaDOS (Genetic Lifeform and Disk Operating System) to complete each puzzle in the Aperture Science Enrichment Center using the portal gun with the promise of receiving cake when all the puzzles are completed.
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Portal consists primarily of a series of puzzles that must be solved by teleporting the player's character and simple objects using "the Aperture Science Handheld Portal Device", a device that can create inter-spatial portals between two flat planes. The game has since been ported to other systems, including OS X, Linux, and Android. It was released in a bundle package called The Orange Box for Microsoft Windows, Xbox 360 and PlayStation 3 in 2007. Nobody's going to be at a disadvantage based on their controller of choice.Portal is a puzzle-platform video game developed and published by Valve Corporation. "Also, the co-op is perfectly suited to cross-platform play in the sense that the differences between the control schemes don't factor in," Wolpaw added. We look at that stuff and go, this kinda sucks. "That kind of stuff comes from us because we like to play games," he said. But yeah, there are some cool things you can do there."įaliszek said Valve pushed for the extra features because, like you, they're gamers. It's attached to your PSN and Steam account.
#YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 PS3#
So if you're playing a PS3 over your friend's house, and play on his PS3 the save is recorded. They allow the cross-platform play to happen. "The frequent updates allow a lot of things. "On PS3 you get the cross-platform play, you get the frequent updates," Faliszek explained. So what, exactly, does the PS3 version get you?
#YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 PC#
"If playing cross PC and PS3 is important to you, then pretty clearly it's not even a matter of opinion. It is the most stable and solid game we've ever released.įellow Valve writer Erik Wolpaw went one further. "But the actual experience coming out of the box is going to be great. For some people that will make a big difference. The Mac, PC and PS3 can all play together, they will all get updates quicker. "It's just once you start looking at co-op. Content-wise, you're getting the same experience in them. "When you buy them they're all the same," Valve writer Chet Faliszek told Eurogamer. These benefits have left some Xbox 360 owners feeling left out, but Valve said they'll get exactly the same experience as their PC and PS3 gaming cousins when it comes to content. The PS3 version of Portal 2 supports Valve's Steam platform, facilitating quick updates and cross-platform play and chat with the PC and Mac versions. In January Valve boss Gabe Newell said: "We made a promise to gamers at E3 that Portal 2 for the PS3 would be the best console version of the product." The famed developer did, however, admit that for gamers who care about cross-platform co-op play, the PlayStation 3 version is "the one to get".
#YEAR DIFFERENCE BETWEEN PORTAL AND PORTAL 2 SOFTWARE#
Valve Software has insisted that, when it comes to content, all versions of upcoming first-person puzzler Portal 2 are exactly the same.